![]() It is simply a matter of clicking on the hot spots (when the hand icon changes from transparent to white) and watching the stories unfold. There is no inventory, though you do occasionally pick up items and use them, and no contrived puzzles. Really, it's an interactive story (or collection of stories) that you navigate your way though simply by pointing and clicking. In fact it is here where the similarities cease as The Dark Eye is not reliant on puzzles or problem solving. Just as the 7th Guest/11th Hour brought us something new and unique with its logic puzzles slotted into a story, so does The Dark Eye with its nightmares and soul jumping.Īlso, like The 7th Guest/11th Hour, the Dark Eye isn't strictly an adventure game. However, the similarities don't end here. Another episode of house searchingīegin playing this game and you will notice that it has many elements that remind you of Trilobyte's 7th Guest/11th Hour - a creepy old mansion, ghostly music, the pointing hand cursor (though it isn't a skeletal hand) and, of course, the macabre nature of the story. And it's another title that is based in an eerie old house that has lots of surprises in store for the intrepid explorer. Which is not surprising as it's based on the writings of the American poet and short story writer, Edgar Allan Poe. Review by Rosemary Young (April, 1996) The Dark Eye is a Windows only game that lives up to its evocative title. Also, getting into the main action of the game scenarios was a bit slow at times.Publisher: Warner Interactive Entertainment I just wish I had more choices and possibilities in how I was going to complete the scenarios. For me, however, this makes The Dark Eye lack the game-playing longevity of other popular adventure games. For many gamers, this is not a problem, especially given the outstanding graphics and sound. My biggest problem was that much of the game seemed more like a guided short story than a true role-playing game. CategoryDescriptionUser ScoreActingThe quality of the actors' performances in the game (including voice acting).4.1GraphicsThe quality of the art, or the quality/speed of the drawing routines3.9Personal SlantHow much you personally like the game, regardless of other attributes3.8Sound / MusicThe quality of the sound effects and/or music composition4.1Story / PresentationThe main creative ideas in the game and how well they're executed( required for every game entry that isn't a compilation)3.8Overall User Score (22 votes)4.0. ![]()
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